BAFTA Award winning sound designer with 10+ years experience in the video games industry. I work as a Lead Sound Designer for UK developer Creative Assembly, previous experience from Sony Computer Entertainment, Relentless Software and Hutch Games.

The most recent releases I have worked on are multi-award winning survival horror Alien: Isolation (2014), and the next-gen RTS Halo Wars 2 (2017).

Credits

Video Games:

Total War: Three Kingdoms (2019) – Additional Sound Design
Total War: Warhammer 2 Tomb Kings DLC (2018) – Additional Sound Design
Total War: Warhammer 2 Queen & Crone DLC (2018) – Additional Sound Design
Halo Wars 2: Awakening The Nightmare (2017) – Senior Sound Designer
Halo Wars 2 (2017) – Sound Designer
Alien: Isolation (2014) – Sound Designer
Wonderbook: Book Of Potions (2013) – Sound Designer
Killzone: Mercenary (2013) – Sound Designer
Kinect Nat Geo TV Season 2 (2012) – Sound Designer
Kinect Nat Geo TV Season 1 (2012) – Sound Designer
Smash Cops (2012) – Sound Designer
Unreleased Playstation Title (2010/11) – Sound Designer
Gran Turismo 5 (2010) – Dialogue Recording & Editing

Trailers & Cinematics

Total War: Thrones Of Britannia – Alfred The Great Trailer
Total War: Warhammer II – Tomb Kings Introducing Sphinxes
Total War: Rome II – Empire Divided Trailer
Total War: Warhammer II – 10 Ways to Die
Total War: Warhammer II – Blood for the Blood God Trailer
Total War: Warhammer II – Welcome to the New World
Halo Wars 2: Awakening The Nightmare (2017) – IGCs
Halo Wars 2 (2017) – IGCs

Awards & Nominations

Alien: Isolation (2014):

BAFTA – Audio Achievement Award 2015
SXSW Gaming Awards – Excellence in SFX 2014
Develop Awards 2015 – Audio Accomplishment
Music And Sound Awards UK – Best Sound Design (Gaming) 2015
Music And Sound Awards International – Best Sound Design (Gaming) 2015
Game Developer Choice Awards – Best Audio 2014
GANG – Best Audio Mix 2014
IGN Awards – Best Sound Design 2014
Edge Magazine Awards – Best Audio 2014
PC Gamer – Game Of The Year 2014
Official Xbox Magazine – Game Of The Year 2014
Official Playstation Magazine – Game Of The Year 2014
Kotaku Australia Editors Choice – Game Of The Year 2014
GameFront – Game Of The Year 2014
New Statesman – Game Of The Year 2014

Halo Wars 2 (2017):

Develop Awards 2017 – Best Sound Design (Nominated)
GANG Awards 2017 – Sound Design of the Year (Nominated)

Skills

Interactive sound design
Post-production for cinematics and trailers
ProTools, Nuendo, SoundForge, Waves, N.I, iZotope RX user
Extensive experience using Wwise, FMOD and SCREAM
Field and studio recording experience
Surround sound design and mixing
Dialogue recording and editorial
Music recording and editing
Mastering to industry loudness standards
XBOX ONE, PS4, XBOX 360, PS3, PS Vita, PC, iOS development experience
Visual scripting, XML and capable in C#
Development in proprietary and commercial game engines including Unreal
Tool development
Team management, scheduling and mentoring